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ILMxLAB pros help Vizzers create immersive virtual reality games

Grad vizzers create virtual reality games with ILMxLAB’s help

posted September 18, 2017
Texas A&M graduate visualization students spent the summer creating four virtual reality games from scratch with guidance from industry experts at Lucasfilm’s ILMxLAB, an industry leader in Immersive Entertainment production.
19th annual faculty research symposium set for Oct. 23

Oct. 23 symposium spotlights college, faculty research

posted September 14, 2017
The 19th annual College of Architecture Research Symposium, “Natural, Built, Virtual,” is set for Oct. 23 in the Langford Architecture Center’s Preston Geren Auditorium. It showcases research and creative work by college faculty and doctoral students.
Viz professor to join National Academy of Sciences board

Viz prof tapped to join NAS program advisory board

posted September 13, 2017
André Thomas, a visualization professor, who is leading an effort to establish video games as an educational tool in universities and high schools, has been tapped to join the advisory board of the National Academy of Sciences’ Koshland Public Engagement Program.
Micro-manufacturing initiative earns NSF Convergence Award

Micro-manufacturing initiative earns NSF Convergence Award

posted September 12, 2017
To investigate the viability of micro-manufacturing in the United States, the National Science Foundation tapped Francis Quek, professor of visualization at Texas A&M, as one of 23 recipients of a $100,000 Convergence Award.
Students, residents in Houston neighborhood to create plan combating polluted conditions

Students, residents in Houston to combat neighborhood toxins

posted June 22, 2017
Residents of Sunnyside, a Houston area neighborhood beset by water and air pollution and prone to flooding, will collaborate with College of Architecture students to develop plans to improve their community and create a roadmap for future growth.
College to honor 9 distinguished former students at Oct. 26 event

College to honor outstanding alumni at Oct. 26 ceremony

posted June 21, 2017
Nine former students from the Texas A&M College of Architecture, distinguished humanitarians and leaders in their respective fields, will be honored as outstanding alumni at a Thursday, Oct. 26, 2017 banquet in College Station.
Teacher ‘making’ workshop aids study, promotes STEM education

Teacher 'making’ workshop fosters STEM education

posted June 19, 2017
Local elementary school teachers are stocking up on hardware supplies and brainstorming new lesson plans after learning basic programming, electronics and 3-D printing at a three-day workshop hosted June 12–14 by Texas A&M Department of Visualization faculty.
Vizzer grad creates 3-D printed fashion, shows work worldwide

Cutting edge couture: viz grad creates 3-D fashion

posted June 8, 2017
Futuristic bridal gowns, haute couture costumes and tech-inspired fashion accessories, all made with 3-D printers, have garnered international recognition for Rachel Nhan ’11, who crafts costumes suggestive of avant-garde armor and shows them worldwide.
Vizzer creates, runs eclectic international record label

Vizzer creates, runs eclectic record label

posted June 6, 2017
From emo-punk to Arkansas space rock, unassuming music impresario Jonathan Lee Gonzales, an entrepreneurial Texas A&M visualization major with his own record label, is orchestrating a three-city Texas tour this June to showcase more than half of the 17 unique bands represented by his label, Sunday Drive Records.
Viz-a-GoGo 24 showcased Viz student work in downtown Bryan

Viz-a-GoGo 24 showcased student work in Bryan

posted April 18, 2017
Viz-a-GoGo, the 24th annual showcase of digital wizardry conjured by visualization students, featured a screening of time-based work, animation, video games, and more at several venues May 4-6, 2017 in downtown Bryan.
Texas A&M game design program again ranks among globe’s elite

Texas A&M game design program among globe’s elite

posted March 30, 2017
Texas A&M’s standing as an elite video game design school is reflected in new rankings published by The Princeton Review, a leading test preparation and college admission services company.
Public exhibit to cap 36-hour digital art competiton: GigaJam

Students stage 36-hour digital art contest: GigaJam

posted March 23, 2017
Student artists match wits in a 36-hour contest to create technology-based art for GigaJam, an inaugural competition staged March 31 – April 2 by the Texas A&M student chapter of AMC SIGGRAPH, a group of computer graphic and digital interactivity enthusiasts.
College of Architecture Faculty Biennial opens at Stark Gallery

2017 Faculty Biennial runs through May 14 at Stark Gallery

posted March 20, 2017
The College of Architecture’s 22nd Biennial Faculty Art Show, featuring a wide range of artwork created by 23 members of the college faculty, will run March 21 – May 14, 2017, at the J. Wayne Stark Galleries in the Memorial Student Center.
Viz activation highlighted TAMU House at South by Southwest

Viz activation featured at SXSW Texas A&M House

posted March 7, 2017
The boundless nature of visualization studies at Texas A&M was celebrated in an interactive exhibition staged March 11–14 at South by Southwest, Austin’s giant annual convergence of festivals showcasing the interactive, film and music industries.
Vizzers help Disney, Pixar earn Oscars for animated movies

Vizzers help Disney, Pixar earn Oscars for animated films

posted March 3, 2017
One current Texas A&M visualization student and 15 Aggie Viz Lab veterans helped two major U.S. animation studios garner 2017 Oscars. This year's best animated feature was Disney Animation Studio's "Zootopia," and the best animated short film was Pixar Animation Studio's "Piper."