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visualization

Vizzer's color harmonizing app featured in research journal

Vizzer's 3-D color harmonizing app featured in journal

posted December 11, 2017
Inspired by her passions for art theory and computer science, Sarah Brown, a senior Texas A&M visualization student from Ft. Worth, created a computer program for building new, exciting color palettes with harmonious hues.
Latinx artists recall childhood homes in Jan. 24–Feb. 30 exhibit

Latinx artists recall childhood homes in Wright Gallery show

posted December 11, 2017
Five contemporary Latinx artists share their culture through intimate personal memories in “Aún Recordamos Aquel Hogar,” or “We Remember Home,” an exhibit set for Jan. 24 – Feb. 30, 2018 at the Texas A&M College of Architecture’s Wright Gallery.
Nominations for outstanding college alumni due March 1

Nominations for outstanding college alumni due March 1

posted December 11, 2017
Nominations for the 2018 College of Architecture Outstanding Alumni Awards, which honor exemplary leadership, relentless pursuit of excellence, exceptional talents and numerous accopmlishments, are due by March 1, 2018.
Oscar-winning CG wizard to teach visualization as Hagler Fellow

Oscar-winning CG artist joins viz dept. as Hagler Fellow

posted December 11, 2017
Jerry Tessendorf, an Academy Award-winning professor from Clemson University who revolutionized the use of fluid simulations in computer graphics, is joining the Department of Visualization faculty in 2018 as a Hagler Institute for Advanced Study Faculty Fellow.
Play-based learning earns  NSF grant for visualization prof

Viz prof uses motion tracking to enhance kids' writing skills

posted December 8, 2017
Using motion-tracking technology, Texas A&M visualization researchers are developing and testing an enhanced play system aimed at boosting children’s’ imaginations and enriching their story-telling and writing skills.
Student-developed art history video game earns confab honor

Student-developed art history game earns confab honor

posted December 7, 2017
“ARTé Mecenas,” an instructional video game developed by Texas A&M visualization students to supplement art history courses, was recognized as one of the best “serious games” at a November educational technology conference.
Year-end giving could fully fund several college endowments

College suggests year-end giving opportunities

posted December 7, 2017
As many plan their year-end charitable giving, the College of Architecture is focused on completing projects launched by former students in honor of faculty members who played a very special role in their education and in their personal and professional lives.
Vizzers top statewide short film Texas bullet train competition

Viz students take top prizes in bullet train film competition

posted December 5, 2017
Using motion graphics, kinetic type and their own design prowess, two Texas A&M visualization student teams won first place honors in a statewide short film competition to create standout promotional videos for the proposed Texas Bullet Train.
24-hour problem-solving contest targets place, space, diversity

Hack-a-thon ’18 targets diversity space and place

posted December 5, 2017
At Hack-a-thon ’18, a 24-hour anything goes creative problem-solving marathon set for Feb. 2–3 at the Langford Architecture Center, registered teams will vie for $5,000 in prize money while tackling issues of place, space and diversity.
Viz seniors use interactive design to connect majors, staff of college

Viz students create interactive design to connect college

posted December 5, 2017
Using magnets, yarn and striking graphic design, three Texas A&M visualization seniors created an interactive exhibit, “We are One,” to demonstrate the connectivity of the College of Architecture family.
Viz grad tells how Disney created 'Zootopia' city with GIS software

Viz grad tells how Disney team used GIS to create 'Zootopia'

posted November 20, 2017
In “Zootopia,” the Oscar-winning animated film where thousands of anthropomorphic animals coexist, Disney artist Brandon Jarratt, a former Texas A&M visualization student, used geographic information system software to craft the movie paradise.
Student-led Chillennium '17 breaks Guinness World Record

Chillennium '17 breaks Guinness World Record

posted October 19, 2017
Reeling from too much Red Bull and bleary-eyed from sleep deprivation, student game designers lumbered out of the Memorial Student Center at Texas A&M University at the end of Chillennium 2017, a world record-setting, student-led game design competition.
Chillennium 17 organizers aspire to beat game jam world record

Students to make world record attempt at 48-hour game jam

posted October 11, 2017
Student video game designers will vie for a Guinness World Record as they design games from scratch in just 48 hours at Chillennium 2017, an Oct. 13-15, 2017 event hosted by the Texas A&M Department of Visualization.
Live art demonstration launched ‘Women Painting Women’ show

Art demonstration, discussion launched women’s art show

posted September 19, 2017
Art by Felice House, assistant professor of visualization, will be part of the Oct. 18 – Dec. 16 "Women Painting Women: In Earnest" exhibit at the J. Wayne Stark Galleries in the Memorial Student Center on the Texas A&M campus.
ILMxLAB pros help Vizzers create immersive virtual reality games

Grad vizzers create virtual reality games with ILMxLAB’s help

posted September 18, 2017
Texas A&M graduate visualization students spent the summer creating four virtual reality games from scratch with guidance from industry experts at Lucasfilm’s ILMxLAB, an industry leader in Immersive Entertainment production.