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technology

Tier One Program grants promote transformational learning projects

Tier One Program funds extraordinary learning experiences

posted June 22, 2017
This fall, Texas A&M College of Architecture students will design building envelopes from auto assembly line waste, research problems facing communities on the Texas-Mexico border, and create a virtual reality platform to test engineering designs.
Teacher ‘making’ workshop aids study, promotes STEM education

Teacher 'making’ workshop fosters STEM education

posted June 19, 2017
Local elementary school teachers are stocking up on hardware supplies and brainstorming new lesson plans after learning basic programming, electronics and 3-D printing at a three-day workshop hosted June 12–14 by Texas A&M Department of Visualization faculty.
Vizzer grad creates 3-D printed fashion, shows work worldwide

Cutting edge couture: viz grad creates 3-D fashion

posted June 8, 2017
Futuristic bridal gowns, haute couture costumes and tech-inspired fashion accessories, all made with 3-D printers, have garnered international recognition for Rachel Nhan ’11, who crafts costumes suggestive of avant-garde armor and shows them worldwide.
Project to focus on developing new concrete casting technique

Project to develop new technique for casting concrete

posted June 7, 2017
Envisioning cityscapes renewed with stylish, custom-designed concrete structures, a group of Texas A&M design and engineering faculty and students will collaborate to develop a low-cost method for quickly casting complex, concrete forms.
Study: Construction industry still slow to adopt new technology

Construction still hesitant to adopt tech, study shows

posted May 2, 2017
The construction industry is hesitant to pay for and utilize technology according to the 5th Annual Construction Technology Report, a survey-based study developed in part by Texas A&M construction science faculty members Ben Bigelow and James Benham ’01.
Two college profs cited as ‘rising stars’ earn university recognition

Two college profs named presidential impact fellows

posted April 18, 2017
Two professors at the Texas A&M College of Architecture, Sam Brody and Wei Yan, hailed as rising stars in their field, were among 24 faculty members honored as inaugural Presidential Impact Fellows by university president Michael K. Young.
Student posters, presentations  earn 2017 research week honors

Posters, addresses earn students 2017 research week honors

posted April 18, 2017
Posters and 10-minute oral presentations detailing a wide range of research findings by Texas A&M College of Architecture students were among the top submissions at the university’s 2017 Student Research Week.
Viz-a-GoGo 24 showcased Viz student work in downtown Bryan

Viz-a-GoGo 24 showcased student work in Bryan

posted April 18, 2017
Viz-a-GoGo, the 24th annual showcase of digital wizardry conjured by visualization students, featured a screening of time-based work, animation, video games, and more at several venues May 4-6, 2017 in downtown Bryan.
Texas A&M game design program again ranks among globe’s elite

Texas A&M game design program among globe’s elite

posted March 30, 2017
Texas A&M’s standing as an elite video game design school is reflected in new rankings published by The Princeton Review, a leading test preparation and college admission services company.
Viz students’ entries sweep video game design contest at K-State

Viz students earn top honors at K-State game design contest

posted March 30, 2017
“Polynesian Panic,” a video game that pits a player against rising South Pacific floodwaters, earned its developers, four undergraduate Texas A&M visualization students, first place in a game development contest at Kansas State University.
Public exhibit to cap 36-hour digital art competiton: GigaJam

Students stage 36-hour digital art contest: GigaJam

posted March 23, 2017
Student artists match wits in a 36-hour contest to create technology-based art for GigaJam, an inaugural competition staged March 31 – April 2 by the Texas A&M student chapter of AMC SIGGRAPH, a group of computer graphic and digital interactivity enthusiasts.
Viz activation highlighted TAMU House at South by Southwest

Viz activation featured at SXSW Texas A&M House

posted March 7, 2017
The boundless nature of visualization studies at Texas A&M was celebrated in an interactive exhibition staged March 11–14 at South by Southwest, Austin’s giant annual convergence of festivals showcasing the interactive, film and music industries.
Archaeologists headlined CHC Historic Preservation Symposium

Archaeologists headlined CHC symposium in March

posted February 23, 2017
Discoveries by intrepid scholars who locate and painstakingly unearth ancient and forgotten cultural treasures from locations around the globe highlighted the 2017 Center for Heritage Conservation symposium in Preston Geren Auditorium.
Viz prof-led firm, Texas A&M create $1M department chair

Viz prof-led firm, Texas A&M create $1M dept. chair

posted January 30, 2017
Triseum, a video game development company headed by André Thomas, a member of the visualization faculty and director of the department’s LIVE Lab, has partnered with Texas A&M to establish the $1 million Triseum Endowed Chair of Visualization.
New video game by Viz prof-led firm aiding calculus students

New video game by Viz prof-led firm aids calculus students

posted January 30, 2017
This semester, students in almost 50 universities are getting help with introductory calculus by playing “Variant,” a new video game developed by Triseum, a Bryan video game development company led by André Thomas, a member of the visualization faculty.