Former Students Bring World of ‘Cars 2′ to Life


As part of the PIXAR team, 29 former students helped bring the stylized world of ‘Cars 2′ to theaters world-wide.  Many of the Aggies who worked on the film were involved in lighting.

“Our approach to lighting is constantly evolving and changing,” said Sharon Calahan, director of photography. “We used more mast light setups, more lights and more reflective surfaces than had ever been done.”

The lighting of the scenes is perhaps the most crucial element next to set design that gives the right feeling to the new places the cars experience. Filmed in both 2- and 3-D, director John Lasseter said “When you see ‘Cars 2’ in 3-D, there is so much thought put into the elements: things are very reflective to make it very glitzy and glamour and sexy and cool. But it’s also thought out, because the lighting adds a tremendous amount of depth in 3-D. Wet streets, shiny cars, shiny buildings. It’s like, wow!”

Aggie Vizzers who worked on this and other Pixar films have taken their talent and abilities to an unprecedented level of attention to detail in “Cars 2.”

Vizzers who worked on “Cars 2” (in alphabetical order) include:

  • Eric Andraos - sets materials lead
  • David Batte – technical artist (motion graphic effects)
  • Gary Bruins – effects supervisor
  • Don Bui - shot lighting artist
  • Charu Clark – shot lighting artist
  • Sarah Fowler deLuna – character shading & paint artist
  • John Halstead – sets supervisor
  • Seth Freeman – character modeling & articulation artist; global technology engineer
  • Donald Fong – matte paint technical
  • Robert Graf – rendering & optimization artist
  • Chris Horne – lightspeed technical director
  • Jonathan Kiker – shot lighting artist
  • Mitch Kopelman – master lighting artists
  • Robert Moyer – character supervisor
  • Nicholas Naugle – shot lighting artist
  • P. Antonio Piedra – sets dressing artist
  • Jonathan Penney – rendering (stereoscopic 3-D)
  • Eric Peden – render pipeline group
  • Angelique Reisch – lead lighting artist
  • Jon Reisch – development & effects artist
  • Kim Ross – shot lighting artist
  • Christina Garcia Weiland – sets dressing artist
  • Vandana Reddy Sahrawat – shot lighting artist
  • Apurva Shah – supervising technical director
  • Sajan Skaria – character supervisor
  • Kevin Singleton – character modeling & articulation artist
  • Stephanie Strickland – rendering & optimization artist
  • Jesse Weglein – marketing
  • Clayborn Welch – marketing
posted July 19, 2011