An incredibly rare piece of medieval church furniture, a monumental, five-centuries-old canopy installed over a baptismal font in eastern England, is the subject of a new research initiative co-organized by Zachary Stewart, assistant professor of architecture.
Digital artist Lisa Woods will explore technology as a means of collaborative storytelling in “Gathering,” an exhibit scheduled Nov. 14 – Dec. 9, 2018 at the Wright Gallery, Langford Architecture Center building A on the Texas A&M campus.
As plans to settle the moon and Mars continue to gather steam, Patrick Suermann, head of the Department of Construction Science, is positioning the department as a leading research consultant to visionaries shooting, literally, for the moon.
Variant: Limits, a video game developed in part by Texas A&M visualization students, is helping Chinese undergraduates succeed in introductory calculus, one of the toughest classes to pass on a university campus.
Urban planners in shrinking cities grappling with a growing number of vacant lots could get help from a new planning tool developed by Galen Newman, associate professor of urban planning, and a team of university researchers.
Using high-tech tools including photogrammetry, laser scanning and 3-D modeling, Texas A&M architecture students created historic documentation and restoration plans for a beloved 105-year-old Deanville, Texas-based train depot.
During a summer-long workshop known for testing the mettle of Texas A&M graduate visualization students, four teams, mentored by visiting artists from Disney’s Pixar Animated Studios, crafted short animated films featuring the comedic exploits of dissimilar robots.